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Deep dives into AI simulation

Technical articles from the team building the next generation of FPS simulation engines.

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The 91FPS Architecture: Why We Built a New Engine from Scratch

Modern AI workloads demand a fundamentally different approach to game engine design. We break down our engine architecture — from the neural physics layer to the distributed simulation mesh.

Jun 20, 2026·12 min read

Neural Rendering in VR: A Technical Overview

Transformer-based super-resolution models can now deliver 4K-per-eye at 120 FPS on consumer GPU hardware. Here's how we do it.

Jun 15, 2026·9 min read

Building Adaptive AI Opponents with Reinforcement Learning

A technical walkthrough of our RL training pipeline — from behavioral cloning to multi-agent self-play in FPS environments.

Jun 08, 2026·14 min read

Why Traditional FPS Engines Can't Keep Up with AI Demands

Legacy engines were designed for deterministic physics and scripted AI. The AI era requires a fundamentally new architecture — here's the data.

Jun 01, 2026·8 min read
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